ADCC SUBMISSION FIGHTING CHAMPIONSHIP RULES & REGULATIONS
ADCC Championship Prize Money Allocation
The Championship is tournament style; only winner goes through to the next round.
Gee, Kimono & Wrestling Shoes are optional.
No slippery substances allowed on body or clothing.
The mat area is 9 x 9 meters, no cage or fence.
If the fighters go out of this area, the referee will restart the fight in the center of the mat, in the same position they were when they left the mat when the referee said โStopโ. If the fighters were standing, they will start again facing each other.
How You Can Win:
The winner will be decided according to:
- If one competitor gives up or submits by tapping the leg, arm or verbally. (Tap, I give Up or Mate)
- If Referee feels one competitor is unable to defend himself or feels his life is in danger, the Referee will declare the winner.
- If a fighter breaks the rules twice he will be disqualified by the Referee!
Winning By:
โขย ย ย Submission
โขย ย ย Points
โขย ย ย Referee Decision
Time Limits:
World Championship:
Qualifying Rounds* = 10 Minutes / 5 Minutes overtime if there is a draw with no advantage. (Max. 2 overtimes per fight)
Finals** = 20 Minutes / 10 Minutes overtime if there is a draw with no advantage. (Max. 2 overtimes per fight)
*On the โQualifying Roundsโ (10 min), the first 5 minutes are without points.ย The points are starting after the first 5 minutes until the end of the fight as well as on the overtime.
**On the โFinalsโ (20 min), the first 10 minutes are without positive points, but negative points start from the beginning of the fight untill the end.ย The positive points are starting after the first 10 minutes until the end of the fight as well as on the overtime.
Trials:
Qualifying Rounds* = 6 Minutes / 3 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight)
Finals** = 8 Minutes / 4 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight)
*On the โQualifying Roundsโ (6 min), the first 3 minutes are without points.ย The points are starting after the first 3 minutes until the end of the fight as well as on the overtime.
**On the โFinalsโ (8 min), the first 4 minutes are without positive points, but negative points start from the beginning of the fight untill the end.ย The positive points are starting after the first 4 minutes until the end of the fight as well as on the overtime.
National Championships:
Qualifying Rounds* = 6 Minutes / 3 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight)
Finals** = 8 Minutes / 4 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight)
*On the โQualifying Roundsโ (6 min), the first 3 minutes are without points.ย The points are starting after the first 3 minutes until the end of the fight as well as on the overtime.
**On the โFinalsโ (8 min), the first 4 minutes are without positive points, but negative points start from the beginning of the fight untill the end.ย The positive points are starting after the first 4 minutes until the end of the fight as well as on the overtime.
Legal Techniques:
โขย ย ย Any kind of choke (except for using the hand to close the wind pipe).
โขย ย ย No use of T-Shirt and no holding the shorts allowed
โขย ย ย Any arm bar, shoulder lock, or wrist lock
โขย ย ย Any Leg Lock or Ankle Lock
โขย ย ย Slamming can be used only in order to prevent a submission. Otherwise is considered as illegal.
Illegal Techniques:
โขย ย ย “Full Nelson” and “Crucifix”
โขย ย ย No striking of any kind
โขย ย ย No eye gouging or fish hooking
โขย ย ย No grabbing the ears
โขย ย ย No hair pulling
โขย ย ย No finger or toe holds
โขย ย ย No thumbing
โขย ย ย No scratching and pinching
โขย ย ย No kicking
โขย ย ย No biting
โขย ย ย No touching groin area
โขย ย ย No hands, knees or elbows on face
โขย ย ย No slippery substances allowed on body or clothing
Points (Positive Points):
-Each position must be established for 3 seconds or more being out of any danger of submission in order for points to be awarded.
โขย ย ย Passing the guard = 3 points
โขย ย ย Knee on stomach = 2 points
โขย ย ย Mount position = 2 points
โขย ย ย Back mount with hooks = 3 points
โขย ย ย Takedown (ends Guard or Half Guard) = 2 points
โขย ย ย Clean Takedown (ends passed the guard) = 4 points
โขย ย ย Sweeps (ends Guard or Half Guard) = 2 points
โขย ย ย Clean Sweep (ends passed the guard) = 4 points
-Sweep is considered when two fighters are facing each other, change the position from bottom to top and establish it for 3 sec. or more.
-Reversals are considered Sweeps as well.
-When changing multiple positions, points will be awarded only for the position that has been established for 3 seconds or more.
-Every sweep has to be done in one continuous motion in order to be awarded with points.
-Points for a sweep will be awarded only if the fighter initiates the sweep, not if he is being attacked by his opponent and he ends up on top.
-When passing the guard going straight to mount or knee on the stomach in less than 3 seconds points will be given only for passing the guard.
Penalties (Negative Points):
โขย ย ย When a fighter voluntarily jumps in the guard or goes from standing position to a non-standing position by any means and remains down for 3 seconds or more, he will be punished by a minus point.
โขย ย ย When a fighter disengages from contact and starts backing up and avoids engaging again he will be punished by minus point.
โขย ย ย A passive fighter will be warned twice and then will be punished by minus point. The referee will warn the passive player by the wards “WARNING PASSIVITY” โ after the first minus given there are not going to be any more warnings and the minus points will be given right-away if the fighter continues to be passive.
โขย ย ย If a fighter is very passive during the first half of the regular fights when there are no minuses, the referees will still give him WARNINGs for passivity and will punish him with a negative point when the second half of the fight starts!
โขย ย ย If two fighters (team-mates) make a fixed fight, they will both be disqualified from the tournament.